Ice Age Continental Drift was the last film I worked on during my tenure at Blue Sky Studios. When I decided to leave to try my hand at video games, the production was in its infancy. Outside of the very first shot, which I consider to be the single most technical shot I’ve animated in my career, I was assigned rudimentary shots to make my family’s transition to 38 Studios as painless as possible. It was a nice gesture on behalf of the production team at Blue Sky. I left a few reaction shots off of this reel, so there would be some context when you watch the shots. I’m surprised these earned me a credit. 🙂
Leave a Reply